Talk to everyone at the murder scene. Click the eye icon on the
slain police officer's body. In the close-up view, click your notebook
on the body and the cigarette lying on the ground. Exit the close-up
view of the body and click your notebook on the graffiti on the wall
of the convenience store. Use your car keys to unlock your car's trunk.
Pick up the homicide kit. Click the eye icon on the body of Bob
Hickman. Click the chalk from the homicide kit on the cigarette and
the body. Exit the close-up view. Open the dumpster and click your
notebook onthe body inside. Talk to Nobles about the body.
In the close-up view of the slain officer, make sure you have
clicked the notebook and the chalk on the body and the cigarette. Also
click the notebook on the graffiti on the wall and the body in the dumpster.
After you have marked and notated everything, talk to Julie Chester
until she photographs and collects all the evidence.
Talk to Hal Bottoms. Look at your desk. Click the hand icon on the memo
in your in basket. Open the left-hand drawer and remove the photograph.
Open the right-hand drawer and pick up a 3.14 Follow-Up form. In your
inventory, click your notebook on the 3.14 Form. Still in the inventory,
click the eye icon on the photograph. Remember the password written on the
photograph. Give the 3.14 Form and the crime scene report to Hal. Click
the hand icon on the computer in the back of the office. The ID number
is the same as your badge number, 612. The password is GUNNER. Select
"Gang Information" and then "Rude Boys Get Bail" from the computer
screen. When you are finished reading about the gang, click on CANCEL and
then LOGOUT to exit the computer. Leave the office and take the elevator
to the first floor.
Outside of Parker Center
There is no graceful way out of this situation. After you have heard
enough, click the hand icon on the reporter.
Show Sherry your badge. Talk to Russ, the Coroner's assistant. Talk
to Sam Nobles, the Coroner. Click your notebook on Bob Hickman's body.
Before you leave, take the personal belongings of Bob Hickman and Bobby
Washington from the counter in the room where you talked to Russ. Return the
personal items to the grieving families.
Knock on the door. Talk to Valerie. Inside, give Katherine Bob
Hickman's personal belongings. If you talk to Katherine about Bob's drug
and alcohol problem, she will become upset. When she leaves the room, talk
to Valerie again until she mentions the closet. Open the closet door and
take the bottle of pills from the denim jacket.
Take the buff colored 13.5.1 form from the counter at the L.A. Police
Academy Target Range. Give the form to Bert. Take the wallet from inventory
and click it on Bert. Pick up the box of ammo that Bert places on the
counter. Pick up the head gear. Exit this screen to the right. In the firing
range screen, walk forward. Take the head gear from inventory and click it
on John Carey. When your gun is set to low ready, wait for a target to
appear, then quickly aim and fire. When it is time to reload, open your
inventory and click the ammo on your gun. When you are finished, drop the
head gear off at the front counter.
South Central L.A.
From the scene of the previous night's murder, exit the screen to the left.
Go inside the store and take an apple from the counter and some glue from
the display rack on the right. Click your wallet on the proprietor to pay.
Outside, walk 2 screens to the left. There are two kids standing in front
of a burned-out building. Show your badge to the kid who is standing up.
Talk to him until he repeats himself. Click the hand icon on the door of the
burned-out building. Inside, click the hand icon on the bullet holes in the
cinder block wall. Use the putty knife from the homicide kit to loosen the
slugs in all 16 bullet holes. Click the plastic bags from the homicide kit
on each bullet hole. Exit the close-up view of the wall. Leave this screen
by exiting to the left. You should now be back at the scene of the
previous night's murder. Exit this screen to the right. Show your badge to
the little girl. Question her. Give her the apple you bought at the
convenience store. Leave this screen to the right. Show Mrs. Washington
your badge. Give her Bobby's personal possessions. Question her.
Take the Parker Center ID from inventory and click it on John Carey.
Take the elevator to the basement level by pressing the "B" button. Walk to
the end of the hall and give Julie Chester the glue from the Lucky Mart
store and the pills from Bob Hickman's closet. Take the elevator to the
fourth floor. Walk to the end of the hall and talk to Teddy. Give him
the bullets from the burned-out building. Tell him they are for "Shelf
Storage". Take the elevator to the third floor. Return to your office. When
the phone rings, answer it by clicking the hand icon first on your desk
and then on the phone. Exit your office and go to the first floor. Save
South Central L.A.
When trouble starts, crouch down beside your car by clicking the walk icon
next to the rear door. Click the Kevlar vest that Katherine Hickman gave you
on John Carey. Click the walk icon near the trunk of the car twice. Take
the car keys from inventory and click them on the trunk. When the trunk
is open, click the keys on the shotgun. Click the hand icon on the shotgun
to pick it up. Exit the view of the trunk.
Once you have taken the shotgun from the car's trunk, open your inventory
and select the shotgun. Click it on the burned-out building. Now you can
aim the shotgun and click to fire. If you use all the shells, you have one
chance to reload. You can reload by opening your inventory and clicking the
shells on the shotgun. If you run out of shells, you can still load and use
After talking to Lieutenant Block, talk to Hal Bottoms. Go to your desk, take
a 3.14 form from the right-hand drawer and click your notebook on it
in inventory. Take the elevator to the "B" level and pick up your gun from
SIDS. Question Julie Chester.
Yo Money's House
Click your notebook on the body outline on the lawn. Walk towards the
house. Search the bushes in front of Yo Money's front door. You will find a
red shoe. Pick it up. Knock on the front door and show your badge to the
bodyguard. Talk to him. Inside, show the shoe to Yo Money's girlfriend. Talk
to Yo Money about his enemies.
Talk to Sam Nobles about the body of the slain officer, Rene Garcia.
Wear your Parker Center ID. Give the completed 3.14 form to Hal. Click the
hand icon on the computer in the rear of the office. Enter serial number 612
and the password GUNNER. Select HATE CRIMES from the main menu. Type in the
name that Yo Money mentioned: Walker. Click on CANCEL. Click on LOGOUT.
South Central L.A.
Go to Mrs. Washington's house and question LaSondra about the lady she saw.
Knock on the door and when Dennis Walker answers, show him your badge.
Click the talk icon on him. Inside Dennis Walker's apartment, talk to
him again. Before you touch his radio, be sure to save your game!
Save your game. You must act quickly. Take the gun from your inventory
and click it on Dennis Walker's girlfriend. Select the talk icon and click
it on her twice, once to make her freeze, and once to drop the weapon.
Once she is kneeling with her hands on her head, immediately take the
handcuffs from inventory and click them on her.
Return to Parker Center. Talk to Mrs. Garcia. Click the hand icon on your
desk. Take the memo from your in-box. Inside your inventory, click the eye
icon on the memo to read it. Go to the Hickman's house and talk to Katherine.
When you leave the Hickman's house you will automatically go to the Short Stop
Short Stop Bar
Take some pretzels from the bowl on the table. Talk to Sam and Julie.
Save your game. Walk to the front. Respond to the questions. When Dennis
Walker starts to attack you, quickly take the gun from your inventory and
click it on him. Click the talk icon on Dennis Walker first to make him
freeze and second to make him drop his weapon. When Dennis Walker is
kneeling with his hands on his head, immediately take the handcuffs from
your inventory and click them on him.
Talk to Hal Bottoms. Take a 3.14 form from your desk and click the notebook
on it. Give the 3.14 form to Hal.
Take a green form from the counter at the target range. Give it to the
officer who works there. Pick up the box of ammo and the head gear. Exit the
screen to the right. In the firing range screen, walk forward. Take the
head gear from inventory and click it on John Carey. When you are ready to
qualify, take the gun from inventory and click it on the view of the firing
range.When your gun is set to low ready, wait for a target to appear.
Quickly aim and fire at the targets. When it's time to reload, open your
inventory and click the ammo on your gun. When you are finished give the
head gear to Bert on the way out.
Visit Sam and question him.
Show your badge at the window to get the code for the day. Talk to the
yardman to give him the code and question him about the patrol car. Click the
hand icon on the patrol car. Take the newspaper clipping from the car seat.
Click the eye icon on the newspaper clipping to read it.
Give the dog the pretzels you picked up at the Short Stop bar. If you
don't have the pretzels, you can go back to the bar and get them by clicking
the hand icon on one of the bowls on the tables. After the dog leave
Griffith Park, walk to the tree with the yellow police banner around it. In
the close-up view, click the hand icon on the disturbed dirt. Take the
plastic bags from the homicide kit in inventory and click them on the bone
that is revealed.
Question Sam about the bodies in the car. Give him the bone you unearthed
at Griffith Park.
Holly and Vine
Question the man in front of Ragin' Records and the Bitty Kitty Club. Enter
the Bitty Kitty Club. If the club is not open yet, you need to look at
the newspaper clipping from the patrol car at the Impound Lot. Inside the
Bitty Kitty, show your badge to Electra and question her. Show her the shoe
you found at Yo Money's house. Question her about Barbie. Light her
cigarette with the lighter that is on the bar. Leave the Bitty Kitty, and
pick up the mirror that is laying on the street next to your car. Enter
Ragin' Records and question the proprietor. Return to the Bitty Kitty,
show your badge to Barbie and question her. Show her the shoe.
Go to the L.A. County Morgue. You should see a news team questioning Sherry
and the day will end. If this doesn't happen, you have missed something.
Did you get the newspaper clipping from the patrol car at the Impound Lot?
Did you look at the clipping in your inventory? Did you go to the Bitty
Kitty and question Electra and Barbie after showing them your badge? Did you
show them both the shoe from Yo Money's house? Did you question the
proprietor of Ragin' Records about the patrol car and the abandoned car? Did
you give the bone from Griffith Park to the coroner?
Question Sam about the Skeletal Remains and John and Jane Doe. Go to SIDS and
question Julie Chester. In your office, fill out a 3.14 form and give it to
Hal. Click on the door in the back of the office to talk to Lieutenant
Click your badge on the Impound Lot window. Enter the lot through the gate
on the right. Talk to the yardman to give him the code word and then
again to question him about the car. Look at the car license plate and
write down the number: E2BSY669.
Back in your office at Parker Center log in to the computer. Select DMV.
Enter the license plate number E2BSY669. Select CANCEL and then LOGOUT to
exit the computer.
Show your badge to Nora. Question her. In Luella Parker's office, click the
eye icon on the desk. Pick up the case files and the audio tape. Leave
Luella's office and question Nora again. In inventory, click the eye icon
on the case files and note the names.
Holly and Vine
Enter Ragin' Records and give the audio tape to the proprietor. Click the
eye icon on the counter. Click the hand icon on a drumstick. Take the
drumstick from the counter. Leave the record store and go next door to the
Bitty Kitty Club. Question Barbie Cann about Luella Parker.
Third Eye Theater
Click the hand icon on the ticket booth. Show your badge to the man in
the booth. Talk to him. Click the hand icon on the theater doors on the
left to enter the theater lobby. Question Mitchell Thurman about Luella
Parker. Drink the tea he offers you. Enter the movie theater by clicking the
hand icon on the doors to the right of the concession stand. After the dream
sequence, leave the theater and go to South Central.
South Central L.A.
Enter the burned-out building and take the piece of rope from the boxes.
Click the rope you got from the burned-out building on the dog.
End of the game
Click the hand icon on the homicide kit. Take the pry bar and click it on
the double doors to the left.
Take the flashlight from the homicide kit and click it on the screen. Move
the flashlight beam around until you find a wooden door. Moving the
flashlight beam near the edge of the screen will allow you to examine a
different wall. Take the putty knife from the homicide kit and click it on
the wooden door. Click the hand icon on the door to open it.
Click the glue on the drumstick. Click the mirror from your car on
the drumstick. You now have a makeshift periscope! Click this device on the
crack in the door at the top of the stairs. When you see a "coast is clear"
message, click the hand icon on the door to enter the kitchen. Open the
refrigerator to make a shocking discovery.
Give the dog the bottle of sedatives you got from Bob Hickman's closet.
Open the closet. Click the hand icon on the rug in the closet. Click the
hand icon on the secret trap-door. At the bottom of the ladder, exit
towards the rear of the storage room. Note the woman in the theater
seats. Exit to the theater lobby at the top of the screen. In the theater
lobby, there are three soft drink cans on the display case. Take the one on
the right. In inventory, click the hand icon on the can to reveal a
skeleton key. Return to the movie theater and click the skeleton key on
the door to the right of the movie screen. Use the flashlight from the
There is no way to avoid being attacked by the psycho.
Pick up the ball and throw it out the window.
Take the can of hair spray from the medicine cabinet in the bathroom. Return
to the refrigerator and take the cigarette lighter from the corpse's mouth.
Save your game. Before you enter the room at the end of the hall, click the
lighter on the hair spray to make a torch. Enter the room at the end of
the hall and click the torch on the murderer.