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You are viewing Cheat Codes for Police Quest 3 : The Kindred
Game Name : Police Quest 3 : The Kindred
System : PC - Windows
Date Added : 2002-07-09 22:03:25
Views : 6409
First day - 0 points:
At Lytton Police Department
Your work begin's in the second floor of the LPD. First you go into the Sergeant's room where you find a disciplinary action form in your basket that you have to interview Officer Pat Morales. Then you examine the other room's until you get to the briefing room. There you grab the clipboard and make the briefing. You speak to Morales and after going to your room you sustain her. By taking the computer ID request form and using the elevator to the third floor you get your computer access card from Mike the operator. Now you have time to look at the other room's of LPD until a message from the speaker appears that you have to call dispatch. When you do so in the sergeant's room you are ordered to go to Aspen Falls. Before you leave you enter the men's locker room at the first floor and get your equipment out of your locker with the code 776. You also open the Storage closet and get some batteries for your flashlight and load them into it. Then you drive with the police car to Aspen Falls, stop on the road at the message and get out of the car.
At Aspen Falls - 25 points:
In the park you find some picknickers complaining about a mad man. You ask them about him and then you go to the right where you see him. After you spoke to him you try to grap him and he overwhelmes you. In his clothes you find an ID card and a key. The key you throw in the water after which the man attack's you. Using the nightstick against him you get and cuff him. At the car you search him and find a knife in his briefs. At LPD you deposit your gun in the locker at the jail and enter the jail with the man. You put the Id card and the knife in the drawer and book him by grabing the drawer for not being in full control of faculties 05150. At last you get your cuffs from the drawer. The officer behind the desk informs you that you have to go to the highway ramp. You take your gun after you opened the locker with the key. Close the locker.
Highway Action - 53 points:
After the highway ramp action you have to patrol the highway to get the other action's. Each change of direction gets you another case randomly. You have to look at the cars in the street window to get the plate ID which you check with your car computer. The cars are stopped by driving behind them and using your signal lamp's. All approaches to the stoped cars have to be so that you have the car to your left or you will be killed by other cars. Note that you need the time which appears after you leave your car to fill in the tickets.
Highway ramp The car stops automatically and you find Pat Morales who wants to bring a pregnant woman to jail. It's Janice Wilkens plate Id 83756, vehicle Id 09823. You witness her failure to sign. Car too slow
You find a car which is driving too slow in the fast lane. It is Juan Ruiz plate ID 22776, driver license 434301 and vehicle ID 88996. In your car you fill in the form 900 with the right time and vehicle code 21654. You get the ticket and hand it to Ruiz. He threats you to see you in jail.
Car too fast - 65 points:
The car speeding is a convertible and belongs to a Orpheus Hanley plate ID 34567, driver license 522341and vehicle ID 77668. In your car you fill in the form 900 with the right time and vehicle code 22349. You get the ticket and hand it to Hanley.
Black marked car - 70 points:
After the message that the car is speeding you follow on the left lane without using your signals and check the plate ID with your car computer. You see that it is a car from a police agent and wisely deciding not to stop him you pull over to the right.
Drunk - 75 points:
After you stopped the car which is driving erratically you find the driver drunken. You talk to him two times to get him to a field sobriety test. In the test you move your digit to the left and right with the cursor and see his eyes flicker after each move. You grab the driver to search him and then cuff him. To get him in the car you grab him again. There you can check the plate ID 01923 and get the vehicle ID 69444 and the name of the driver Joseph Hoss. Then you drive to LPD where you put your gun in the locker by the jail and lead the man into the booking room. You grab him to get your cuffs and turn on the chromatograph to make an alcohol test. The test is positive and you grab the drawer to get his pockets emptied. Then you touch the door and book him with vehicle code 23152. Then a sequence follows which is widely animated.
Oak Tree Mall - 99 points:
Mary is stabbed on her way home from work by two guys. Dispatch want's you to call and you do so in the sergeant's office. You get to Oak Tree Mall after the assault before Mary is transported to the hospital. Before you talk to the men you take the broken chain out of Marie's hand. After the sequence in the hospital you return to the Mall where a reporter gives you his buisness card when you talk to him. Then you search the ground near Marie's Trans Am with your flashlight. Beneath the driver's door you find a bronze star and looking at it you see the number 09987 on it. The first day is over and you go home to sleep.
Second day - 112 points:
Before you drive to LPD you get a call from the Captain to report to Homicide and handle the case of Mary Wilkens. Then you have the only opportunity to get Marie's music box out of the cabinet.
At LPD Homicide - 117 points:
At LPD you inspect the trunk of your car and find that there are no highway flares in the trunk. Because of that you go to the first floor to get some out of the storage locker. The Captain greets you in the homicide office and gives you the case numbers of Mary 199144 and the related case of Clifford Jones 199137 and introduces you to your partner Morales. You speak to Morales and the other officer who tells you about the help of the press so you phone the reporter with the number on his buisness card 555-0707. He promisses his help. Then you turn on your desk computer with your access card and read the two cases ( Clifford Jones, 280 West Palm ). You get another case number of a Samuel Britt 199124 ( 392 South Sixth ) by entering the number of the bronze star as seriell number. All cases are similiar in their outfit. Then you can go in the garage to drop the chain and the star in the evidence drawer with Marie's case number. Automatically you drive to the hospital.
At Hospital - 135 points:
First you buy a rose in the shop in the background of the entrance then you talk to the nurse behind the desk. Using the elevator you come to Mary and give her the music box and the rose to get her back to life but there's one thing missing yet. The day ends automatically.
Third day - 161 points:
Carla Reed 325 South Second Street - 161 points:
At LPD you put the highway flares in the trunk. In your office you find a memo that a witness has called because of the news report. So you drive to 325 South Second Street to meet Carla Reed. You show your police ID card and talk to her but she refuses to go with you because of her possessings in a cart. You don't get the cart in the trunk so you cuff it to the piplines at the house. Reed now comes with you to the LPD. You give her the lunch of your fellow officer because she is hungry. You can now get a discription of the suspect by turning on your computer and activating the drawing composite menu in the tools part of the main menu. Place each part of the face until Carla says it looks okay. With the complete face you get the suspect's name as Steve Rocklin No 493027. Then you drive her home. Don't forget your cuffs at the cart. Pat wants to phone at the mall so you drive her and notice that she is taking her purse with her. So ends the day and you drive home.
Forth day - 197 points:
Court - 197 points:
At LPD you find a note that you are commanded to the court because of the Juan Ruiz case. First you review the case Ruiz in your office computer. Before you start driving you get the calibration chart out of the glove compartment of the police car. The court action neads only a few interactions and leads to the condemnation of the defendant.
Pat at Mall - 206 points:
After that Pat wants to phone again at the Mall. This time she forgets her purse so you can take her keys and go to Zak the keymaker at the left side of the Mall's parking lot to get a copy. Back in the car put her keys to the purse immediately because she is coming soon.
Dead man in trash bin 300 West Rose - 217 points:
When you start the car at the Mall you are called to a murder victim at 300 West Rose. You find an officer who has called the coroner. Pat is making the photographs. With the tools from the car trunk you go to the victim. Under his fingernails you can get a sample of evidence with the toothpick's and you can touch his shirt so you see the pentagram craved in his chest. Touching his trousers gets you the man's license. It's Andrew Dent driver license 980453, 19 First Street. Use the scraper to get a paint sample from the car wreck at the left side of the scene. On the windshield is the vehicle Id 127633. Then the coroner arrives and you talk to him and hand him the drver's license. Place the tools in the trunk before going.
LPD - 232 points:
Back at the LPD you find a memo from Dr Wagner that he would like you to stop by the hospital. Then you go to the computer and open a new case for Andrew Dent 199145. When you open the desk of Pat with your duplicate keys you find a number on a piece of paper 386. Then you can book your evidences and drive to Mary.
Hospital - 254 points:
In Marie's room you take the chart off the bed and read it. Looking at Mary you notice that the IV meter shows a too high value. Pressing the call button calls a nurse and the doctor who adjusts the IV dosis. Then the day is over.
Fifth day - 269 points:
LPD - 269 points:
Your fellow officer tells you at LPD that he tries to locate the crimes on the map. So you turn on your computer and see that evidence is added to case 199145, look at it, then go into the menu tools-map. There you draw all four known locations in the map: 341 East Rose, 280 West Palm, 392 South Sixth Street, 276 West Rose and connect this points so that you get a message that you have drawn a perfect pentagram. The fifth point of this pentagram is at 200 East Palm. A search for Steve Rocklin is started after you called dispatch. Before you leave the office you read the note on the board that all female officers are tested the next day. Then you go to the psychologist who is not in his office so you can read the file about Pat Morales which is lying on his desk. At the Third floor you get a tracking device for you car by touching Mike's desk at his right side. Now you drive to 200 East Palm.
Old Nugget 200 East Palm - 297 points:
You find a car outside the Old Nugget Inn and take a look at it. With the tools from your trunk you get a paint sample from the car. Underneath the car you place the tracker. Inside the inn you ask the guests until the second billard player arrives. Recognizing that it is Steve Rocklin you get your gun ready and when he stands behind the billard table click the gun on you because he is going to shoot you. He run away and escapes with his car. You pursue him and turn your signals and the tracker on. The bleep ends on the highway. When you arrive at the scene you find a turned car. First you have to use the highway flares by droping them on the street. Then you search the car and take the car keys. The Coroner arrives and takes the body of Steve Rocklin with him when you use the keys to open the trunk of the turned car. Out of the trunk five packets of cocaine are falling which Pat says she'll handle while you speak to an officer.
LPD - 332 points:
At LPD you put your tools in the trunk, book the paint sample and go to your office to find a note from Dr. Wagner that you should visit Mary every day. Then you drive to the hospital and the shift ends.
Sixth day - 333 points:
LPD - 333 points:
The Captain tells you that you have to go to the coroner. Before you leave the office you take a look in your computer and see that only four packets of cocaine are booked as evidence. Therefore you go to the first floor and try to enter the women's locker room. The janitor is against that attempt but you can go into the men's room, grab the toilet paper and flush it down the toilet. Then you leave and talk to the janitor. He goes away to repair the damage and you can get to Pat's locker and open it with the code 386. You find cocaine inside so you go to your office and tell the Captain what you saw. Then you drive to the coroner.
Coroner - 356 points:
Nobody is in the coroner's room when you arrive so you take the envelope from the table and look inside. You find a cult book, a cult ring and Marie's locket. Then you open a few freezing chambers and read the notes at the toes until you find Steve Rocklin's body. The coroner appears after that and you talk to him. He gives you a news article about you with a pentagramdrawn over your face and tells you the last habitation of Rocklin was 500 West Peach. Automatically you drive to the hospital.
Hospital - 358 points:
In Marie's room you give the locket to Mary and she opens her eyes at last. When you start driving you are called immediately to look after a burning house at 500 West Peach.
Burning house 500 West Peach - 358 points:
At the burning house you talk to the man from the firebrigade and get your tools out of the trunk. Look at the floor when you enter the house and get the photo from Michael and Jesse Bains. Then enter the room in the background to the right. You find a pentagram of blood and get a sample with your scraper. Store your tools and start driving.
Pat at Mall - 368 points:
At Oak Tree Mall you get an opportunity to visit the recruiting office because Pat wants to phone again. In that office show your police ID card and the Photo of the Bains brothers and you get the military record of Michael Bains.
LPD - 377 points:
The blood and hair sample you drop at LPD on number 199144. Then you visit the psychologist and show him the military record. ( Don't enter your office and talk to the Captain! The Captain sends you to the coroner again. That's wrong at this part of the story but I don't know if it's a bug in the game or just a mistake in this solution. )
Crack house 522 West Palm - 382 points:
On the photo of the Bains brothers you have seen the house in the background and identified it as being at 522 West Palm so you drive to that location and find a fortified house. No one opens so you need a search warrant and drive to the court.
Court - 392 points:
In the judge's chamber you show the photo and the news article and get a search warrant. But back at the crack house again nobody opens and you have to find another way to deliver your warrant. In court you get a judical order when you talk to the judge and tell her you need backup.
Crack house - End Game - 410 points:
Coming to the crack house you see that backup and a ram had arrived. Action begins when you draw your gun click with it on your person and move to the left side of the door. The ram opens the door and you go in automatically. Have your gun ready because from the left side of the picture appears a gangster to shoot you. You shoot him and Michael Bains gives up. After you cuff him an officer takes him out. When you leave the house now you can get a K9 unit to help you find the rest. But you can do it alone. Under the left cushion you find a TV remote control. Use it on the TV and press button 8 to open a passage in the fire place. Get your gun ready when you enter this crack laboratory. When you go to the far left side of the cellar and back to the right a man appears from the left side of the picture and you shoot him.
So you reach the end of the part of the story where you can't interact because from now on it is fully animated. Pat wants to shoot you and get killed herself. You drive to the hospital and see that Mary is alright again and is getting a baby.
The names of the programmers follow.
With this solution you can reach a score of 445 of 460 points. You see there are a few points to search yet.
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