| Unlockable: | How to Unlock: | 
|  50 to Won (25 points): | Win 50 rounds of Fragile Alliance.  | 
 |  A Lot (15 points): | Escape with $1,500,000 from a Fragile Alliance heist.  | 
 |  Behemoth (10 points): | Stop the roaring beast.  | 
 |  Berserkopath (30 points): | Make the most of Lynch's condition.  | 
 |  Boomstick (20 points): | Shotgun messiah.  | 
 |  Bulletproof (10 points): | Avoid using adrenaline on a level.  | 
 |  Bullseye (20 points): | Lynch reacts fast at the Exchange.  | 
 |  By the Grace of.. (10 points): | Lynch puts them out of their misery.  | 
 |  Cash Addict (25 points): | Help to get all the money out in a Fragile Alliance round.  | 
 |  Celebrity (0 points): | Play as Lynch in Fragile Alliance.  | 
 |  Crime Buster (10 points): | Kill 10 traitors in Fragile Alliance.  | 
 |  Crowd Control (30 points): | Surgical precision in the nightclub.  | 
 |  Damned if you do (20 points): | Let them burn.  | 
 |  Damned if you don't (30 points): | No rest for the wicked.  | 
 |  Double Trouble (25 points): | Kill 2 traitors in a Fragile Alliance round.  | 
 |  End of the Road (50 points): | Complete the game in co-op.  | 
 |  Family Member (5 points): | Complete a Fragile Alliance session.  | 
 |  Frag Out (20 points): | 5 with one fragmentation grenade.  | 
 |  Fragile Alliance (10 points): | Complete the first level in co-op.  | 
 |  Have Gun, Will Travel Part I (20 points): | Travel into the Rising Sun.  | 
 |  Have Gun, Will Travel Part II (20 points): | Counter-revolution.  | 
 |  Have Gun, Will Travel Part III (20 points): | The Beginning of the End.  | 
 |  Headmaster (10 points): | 47 headshots.  | 
 |  Hindsight (10 points): | Get that bird out of the sky.  | 
 |  Impact (20 points): | Escape from death row.  | 
 |  Iron Flower (50 points): | Complete the game on hard.  | 
 |  Mercenary (15 points): | Complete one session in each Fragile Alliance scenario.  | 
 |  Most Wanted (50 points): | Escape with $150,000,000 from Fragile Alliance heists.  | 
 |  Mr. Play-It-Straight (50 points): | Win 50 rounds of Fragile Alliance as a merc.  | 
 |  Mr. Popularity (35 points): | Kill 100 traitors in Fragile Alliance.  | 
 |  Never Give Up (30 points): | Get 3 personal revenge kills in a Fragile Alliance session.  | 
 |  No Going Back Now (30 points): | Go to the point of no return in co-op.  | 
 |  Perfect Split (25 points): | All players split the money equally from a Fragile Alliance heist.  | 
 |  Pushblade Symphony (20 points): | Points for getting up close and personal.  | 
 |  Return to Sender (10 points): | Throw back enemy grenades.  | 
 |  Revenge Part I (20 points): | Silencing the silent one.  | 
 |  Revenge Part II & III (20 points): | Who's the old timer now?.  | 
 |  Revenge Part IV (20 points): | Shouldn't have gotten personal.  | 
 |  Revenge Part V (30 points): | Glad it got personal.  | 
 |  Rush Hour (15 points): | Escape in all rounds of a Fragile Alliance session.  | 
 |  Some (5 points): | Escape with $50,000 from a Fragile Alliance heist.  | 
 |  Sun Tzu (20 points): | Let your crew do the dirty work.  | 
 |  Sweet Revenge (5 points): | Get personal revenge in Fragile Alliance.  | 
 |  Teflon (20 points): | Avoid damage on a level.  | 
 |  The Cleaner (30 points): | Get 30 personal revenge kills in Fragile Alliance.  | 
 |  True Elite (0 points): | Play as Kane in Fragile Alliance.  | 
 |  Veteran (35 points): | Complete 200 Fragile Alliance sessions.  |