| Code: | Result: | 
| rosebud | 1000 Simoleons | 
| hist_add | Add new family history stat to the current family | 
| write_destlist | Appends the route destination list to AllRoutes.txt every time a route is found | 
| auto_level | Architecture tools automatically set the level as needed | 
| import <FAM file> | Automatically import and load indicated FAM file | 
| house <house number> | Automatically load indicated house, no questions asked | 
| prepare_lot | Check and fix required lot objects | 
| flush | Completely flush app to VM file when running Windows NT | 
| crash | Crash game | 
| water_tool | Create moat or streams | 
| shrink_text <font_size> <text> | Create shrunk_text_#.bmp files | 
| edit_char | Create-a-character mode | 
| interests | Display personality and interests | 
| draw_all_frames off | Draw all animation frames disabled | 
| draw_all_frames on | Draw all animation frames enabled | 
| draw_origins | Draw colored dots at each person's origin | 
| core_dump | Dump entire memory to core_dump_[date:time].txt | 
| dump_happy | Dump selected person's most recent list of scored interactions to a file | 
| dump_mc | Dump selected person's motive contribution curve to a file | 
| debug_social | Enable debug flag to show outcome choice dialogs for social interactions | 
| sim_log end | End sim logging | 
| cht <filename> | Execute "file.cht" file as a list of cheats | 
| draw_floorable off | Floorable grid disabled | 
| draw_floorable on | Floorable grid enabled | 
| assert | Force an assert for testing | 
| log_animations | Log animations in the event log window | 
| map_edit off | Map editor disabled | 
| map_edit on | Map editor enabled | 
| move_objects on | Move any object | 
| tutorial off | No tutorial object generation when tutorial house is loaded | 
| browser_failsafe | Prevent web browser crashes | 
| preview_anims off | Preview animations disabled | 
| preview_anims on | Preview animations enabled | 
| tile_info | Programmer stats | 
| quit | Quit game | 
| #import | Read in behavior tuning constants from Tuning.txt | 
| rebuild_cp | Rebuilds entire control panel/UCP from scratch | 
| refresh_faces | Refresh the BMP_ resources for all people whose IFF files are writable | 
| refresh_textures | Rematch dependent textures and regenerate bitmaps for all user characters | 
| restore_tut | Restore tutorial | 
| rotation <0-3> | Rotate camera | 
| route_balloons off | Routing debug balloons disabled | 
| route_balloons on | Routing debug balloons enabled | 
| fam_test <opcount> | Run series of random operations on unhoused families | 
| save | Save currently loaded house | 
| history | Save family history file | 
| plugh | Say "plugh" | 
| porntipsguzzardo | Say "porntipsguzzardo" | 
| xyzzy | Say "xyzzy" | 
| draw_routes on | Selected person's path displayed | 
| draw_routes off | Selected person's path hidden | 
| log_mask | Set event logging mask | 
| autonomy <1-100> | Set free thinking level | 
| sim_speed <-1000-1000> | Set game speed | 
| edit_grass <number>: | Set grass change value | 
| grow_grass <0-150> | Set grass growth | 
| lot_size <number> | Set lot size | 
| sim_limit <milliseconds> | Set maximum milliseconds to allow simulator | 
| sim_speed <-1000 - 1000> | Set sim speed | 
| set_hour <1-24> | Set time of day (unpatched game version) | 
| bubble_tweak <z offset value> | Set z offset for thought bubbles | 
| <directory path> | Sets the neighborhood directory to the path | 
| lot_border <tl> <tr> <bl> <br> | Sets up the borders of the lot with non-editable flag. Requires rotation | 
| allow_inuse | Sets whether menu items appear for in use objects | 
| memview | Show memory view window in debug builds of the game | 
| Start sim logging | sim_log begin | 
| sweep off | Ticks disabled | 
| sweep on | Ticks enabled | 
| visitor_control | Toggle allowing visitors to be controlled using the keyboard | 
| report_assets | Toggle assets report | 
| auto_reset | Toggle automatic object reset feature | 
| sim_peek | Toggle calls to PeekMessage within sim loop | 
| cam_mode | Toggle camera mode | 
| all_menus | Toggle display of unavailable interactions in person control menus | 
| music | Toggle music | 
| obj_comp | Toggle object compression in save file | 
| quats | Toggle quaternion transformations | 
| sound_log | Toggle sound log window | 
| sound | Toggle sounds | 
| html | Toggle web page creation | 
| reload_people | Total reload of people skeletons, animations, suits and skins | 
| soundevent | Trigger sound event | 
| write_routes | Write out an RTE file every time a route is found | 
| #export | Write out behavior tuning constants to Tuning.txt |